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Forum jol dofus
Forum jol dofus






This is not that bad, we make with Rushu, the figures of a few months ago in France. 1/3 of our subscribers are present on Rushu. Tot : Much more now than at the beginning. We would be idiot to stop.Įléonie: Are you satisfied of the frequentation of the Rushu server since her launching? Even if we do not have anymore a forcing need, we have a team which works on this type of activity, which loves that and which earns money for Ankama. I am afraid that the ideal we try to have could disappear.Įléonie : Do you continue or hope to continue the very first activities of Ankama which preceded Dofus (various Internet services)? For the management of the team I would say that the only thing which frightens me is to not having the time "to know" people that join us. Tot : Ankama will be 5 years old in May, I think that we do not deserve to be called any more a start up. Our offers are to be consulted on Eléonie : No particular fear for the increase of size of the Studio? managing a start' up and company of 50 guys, it is not completely the same? We actively seek a person qualified in animation 2d. A person occupies herself full-time with the support, another to help me in the team management and the game scenario, others for our new projects, others still for the translation and the follow-up with the international. Tot : We are likely to be around fifty before the end of the year. ) we are in discussions with ( beautiful people ), all want that we develope a game for them.Įléonie: Is a progression of your manpower still envisaged this year and in which fields? I really do not have the right to speak about it. Tot : I signed a paper preventing to me from giving names. This advances very very quickly, it is really fun.Įléonie : Without forcing you to give the names of those who strike to your door, could you briefly give us some concepts of projects which were proposed to you? We are contacted by large company for other games (and not only for PC), for cartoons, derived product. Otherwhise seriously, we are beautiful and everyone wants us. Tot : Manu and Kam drive a Porsche and me I pass the licence to do the same thing. If you add the factor "you are gods, the devs, we love you" which we often hear, and well I ask you the question: "What can we dream better?"Įléonie : How does the Ankama Studio go as a company in this moment? We are really kids in the Studio and Dofus, it is for us like our park of attraction. If we take into account the fact that Dofus enables us to eat with our hunger, to publish Artbooks, Comics, to make figurines and a little part of all that we think, Yes it completely filled our waitings. We were a little insane to launch us in such an adventure, but what paid and which makes us actually a recognized company, it is to have always believed.Īctually, we believe now more and more especially as we earns money 0 0Įléonie : Did Dofus fill your waitings with its success? I would say that in the Studio, if one evoke our beginnings, automatically the fastest observation that come is "Wow, We were that bad!".įinally, I think that these beginnings, even if we are not proud, enabled us to learn the job. Complicated because we are inside since the beginnig and this fact prevent us to have an objective judgement. Tot : Compared to our beginnings, I would say that it is very complicated to precisely carry a "impression" on our national Dofus of the origins. (Tot lead the graphical team, Kam lead the programming team and Manu lead the communication and marketing team)Įléonie : What are your impression about all the way done since the launching of Dofus in French Version in August 2004? Interview of Tot, one of the three leader of the Studio. The translation will take one or two hours so don't be hurry to read it before I said it is finishedĪfter one year and a half of intense activity on Dofus and following an great update, let us take one moment to give a progress report on the past, the present and the future of Ankama. (you can find the original article in french here) I will post the translation of the interview of Tot the graphical team leader of Ankama studio interviewed by Eléonie from the JeuxOnLine dofus community








Forum jol dofus